DexGraspAnything
4DVLab
Physics-aware dexterous grasp generation across varied objects.
What you can explore
Explore the released grasp-generation pipeline, object representations and training resources.
Before you use it
Data coverage and simulator assumptions affect results. Check downloaded assets and test physical grasps separately.
Original contributors
Yiming Zhong, Qi Jiang, Jingyi Yu and Yuexin Ma
License / access: Code: MIT · data, models and dependencies may have separate terms
Editorial reference · checked 2026-09-22