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DexGraspAnything

4DVLab

Physics-aware dexterous grasp generation across varied objects.

What you can explore

Explore the released grasp-generation pipeline, object representations and training resources.

Before you use it

Data coverage and simulator assumptions affect results. Check downloaded assets and test physical grasps separately.

Original contributors

Yiming Zhong, Qi Jiang, Jingyi Yu and Yuexin Ma

License / access: Code: MIT · data, models and dependencies may have separate terms

Original code & documentation

Editorial reference · checked 2026-09-22

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